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PIXELUS™ DELUXE
Developed by Nuclide.com BVBA
Thanks for downloading Pixelus Deluxe. We hope you enjoy the game! TABLE OF CONTENTS
SYSTEM REQUIREMENTS [back to top] Pixelus Deluxe requires an IBM PC or 100% compatible computer, with a Pentium II 350 MHz or better processor. Your computer must have at least 128 megabytes of RAM. Operating System: you must be utilizing Windows 98, ME, 2000, or XP with DirectX 7 or later to play Pixelus Deluxe on your system. If you are using Windows Vista, please ensure that User Account Control (UAC) is activated. You must be logged in as an administrator to install this game. Controls: a keyboard and a 100% Microsoft compatible mouse are required. Sound: you must have a DirectX certified sound card installed. Video: you must have your desktop set to 16-bit or 32-bit color mode (256 Colors may not work). TROUBLESHOOTING / COMPATIBILITY [back to top] For updates to this list go to www.popcap.com/help.php?cat=deluxe. Pixelus Deluxe requires you to have DirectX 7 drivers or later installed. These are sound and video drivers from Microsoft used in many games. Pixelus Deluxe requires you to be running in 16-bit color or better. It may not function in windowed mode properly in 256 Colors. If you are running in 256 Colors, the game will try to switch to full-screen mode. In addition, the game may run slowly in windowed mode in 32-bit color. If this occurs, switch to full-screen mode, or change your color depth to 16-bits. Though we've tried our best to squash all the bugs, every once in a while something we didn't expect pops up... If you should come across a bug in Pixelus Deluxe, please report it. If for some reason the program crashes, it will try to capture any pertinent data and give you instructions on how to send that data to PopCap. This is very helpful for tracking down glitches! TECHNICAL SUPPORT [back to top] If you are experiencing problems with Pixelus Deluxe, you can contact us at: http://www.popcap.com/help.php. If you can, including the following information along with a description of your problem will help us to help you!
If you enjoy playing the trial version of Pixelus Deluxe, sooner or later you'll need to register! When you register, you will receive unlimited gameplay for a simple one-time fee. Plus, you support PopCap and help us to create more games in the future! Click the Buy Now link that appears when you first launch the game. Your game will be permanently unlocked once you register… there’s no need for a CD-ROM or any further downloads.
Once you decide to register, follow the onscreen prompts to complete your purchase. An internet connection will be required to register the game, but will not be necessary to play after you have registered. You will receive an email receipt after purchasing the game. Save this information in case you need to reinstall the game later. Hopefully this will answer all your questions, but if you're still having difficulties, feel free to contact us at http://www.popcap.com/help.php. Include as much information as you can about the problem you're having, and we'll get back to you as quickly as we can! Place your mouse cursor on the position where you want to place a tile. Click your left mouse button to place the tile. To remove a tile you have already placed, position the cursor on top of the tile you wish to remove, and click the left mouse button. The tile can only be removed if it is not blocked by another tile. The Options Menu is accessible from the first game selection screen, or by clicking the Menu button while playing the game. The options include:
The objective of Pixelus is to complete the mosaic puzzles in the shortest number of moves possible. The ‘World Record’ in the left side bar indicates the least number of moves required to complete the current puzzle. The mosaic puzzles are all housed in the temples of the gods. You can select any of the open temples from the Island Map. When you first play Pixelus, only the Tutorial temple is open; once you have completed (or skipped) the tutorial, a new temple will appear on the Island Map. New temples are unlocked after a certain number of mosaics have been completed. There are a total of 9 playable temples, each one more challenging than the last, in addition to the one Tutorial temple. Once you have unlocked a temple, you can play the available puzzles in any order. Each temple also has one mystery puzzle, which can only be unlocked by completing all the other puzzles in the temple. If you are stuck and cannot find a solution to a specific puzzle, you can click on the Hint button. The Hint button allows you to get as many hints as you want. Sometimes all you need to know is where to place your first couple of tiles, and that is often enough to help you figure out the solution. This button is not usable in Expert Mode. The Undo button allows you to undo your moves, one by one. You are not penalized for using the Undo feature. This button is not usable in Expert Mode. Clicking the Reset button will undo all the moves you made while playing that puzzle, returning it to its default starting state. This does not, however, erase your Personal Best scores. If you complete a puzzle within 10 moves of the World Record, you will be awarded a medal for that puzzle. The World Record for any puzzle is the least number of moves required to complete it. If you match the World Record, then you will earn a Gold medal for that puzzle. If you complete it within 5 moves of the World Record, then you will earn a Silver medal. If you complete it within 10 moves of the World Record, you will earn a Bronze medal. You can always re-select a puzzle to attempt to beat your prior score. When you earn a Gold medal on a puzzle a Timed mode for that puzzle is unlocked, and you can play to beat your best time. Expert mode is for players who want to complete the game without the aid of the Undo and Hint buttons. Those two buttons are unavailable in this mode – aside from that, the game is the same. To play in Expert mode, create a New User from the Main Menu, and check the ‘Play in Expert mode’ checkbox.
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| 1.0 | Initial release! | |
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Pixelus Deluxe was developed by Nuclide.com BVBA and is published by PopCap Games, Inc. | ||
| Programming: | Dominique Biesmans Steve McCrea Luc Van den Borre | |
| Art: | Sebastien Brunel Nathalie Occédat | |
| Music and Sound Effects: | Ian Livingstone | |
| Producers: | Jason Kapalka Sukhbir Sidhu | |
| PopCap Framework: | Brian Fiete Brian Rothstein | |
| Biz Dev: | Don Walters | |
| Marketing: | Amy Janas | |
| QA: | Eric Harman Shawn Conard Brenna Flood Chad Zoellner | |
| Special Thanks: | Tysen Henderson Jeff Weinstein Nicholas Newhard Kathy Bacon Ben Lyon Walter Wilson Dave Haas Hans Reifenrath Ian Greenhoe Damon Kiley Katrina Webb Juho Uuraslahti Mark Weldon Greg Behrens | |
| Beta Testers: | Kingdom TheShadow MrsDbolt Lexi monkeyboy HomerJay Rambobear wolfpackmama Syrinx Inkmei artic bugsymcd24 javansdaddy Arkeri Dominique Illyria reba10 Zelda hgalindo Numfive kathyjohndj RavensTrumpet Vern WendigoWolf WildKittyFca wuggies lala NPG Splam11 baasi1 cheryl cjbadger Curious Games Dyne firedog GrukX HRACH jb63 Lovedog Meatboy samspade spirit29_1 Vexrm WoodRat | |
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SOFTWARE USE LIMITATIONS AND LIMITED LICENSE [back to top] GENERAL PRODUCT LICENSE. This Copy Of Pixelus Deluxe (The "Software") Is Intended Solely For Your Personal Non-Commercial Home Entertainment Use. You May Not Decompile, Reverse Engineer, Or Disassemble The Software, Except As Permitted By Law. PopCap Corporation And Its Licensors Retain All Right, Title And Interest In The Software Including All Intellectual Property Rights Embodied Therein And Derivatives Thereof. The Software, Including, Without Limitation, All Code, Data Structures, Characters, Images, Sounds, Text, Screens, Game Play, Derivative Works And All Other Elements Of The Software May Not Be Copied, Resold, Rented, Leased, Distributed (Electronically Or Otherwise), Used On A Pay-Per-Play, Coin-Op Or Other For-Charge Basis, Or For Any Commercial Purpose. Any Permissions Granted Herein Are Provided On A Temporary Basis And Can Be Withdrawn By PopCap Games, Inc At Any Time. All Rights Not Expressly Granted Are Reserved. ACCEPTANCE OF LICENSE TERMS. By Acquiring And Retaining This Software, You Assent To The Terms And Restrictions Of This Limited License. If You Do Not Accept The Terms Of This Limited License, Do Not Install or Use This Software. COPYRIGHT INFORMATION [back to top] ©2004 Nuclide.com BVBA. Published by PopCap Games, Inc. All rights reserved. Pixelus is a trademark of Nuclide.com BVBA. The PopCap Games logo is a registered trademark of PopCap Games, Inc. jpeglib
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Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. pnglib
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